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Alexandra "Alex" Katsonis

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(@greenman)
Eminent Member Registered
Joined: 2 years ago
Posts: 26
Topic starter  

 alexandra.png

Alexandra Katsonis. Born to a poor fisherman she' always spent life on the docks as a child and later on ships. Her first job on a long voyage vessel her ship was waylaid by pirates. Captured she quickly proved to her captors and herself her capabilities. 10 years later she was captain of her own ship. Eventually she fell in love with a land lubber and decided to try to live a more peaceful. She accepted a pardon in one country and became a privateer. After a few years of that life she was on the return trip back to her love when the shipped got wrecked.

Div:6 Int:2 Gui:3 Kno:2

Str:3 Per:3 Agi:5 Con:2

Vit:5/5

Foc:8/8

Init:5

Avoid:27

Sanity:13

 

Xp: 225/227

Backgorund:

Fearsome Reputation:3- while her pirate days are behind her. she still has a reputation especially amongst those who work in or around the sea.

Could be Worse: 3- She's always been a bit lucky,  so when she gets in trouble.. she gets in trouble but maybe doesn't face the worst fate, and even gets away with it sometimes.

Profession pirate: 2

Profession : fisherman: 2

Climbing:4

Balance:2

Rope handling:2

Intimidation:5

Inspire Crew:3 ( can roll alongside another persons roll adding ranks to their result if successful)

Gambling:2

Lucky:2(re roll 20s)

Swordsmanship: 4 (particularly adept with swords and blades

One-upmanship: 3

Devils luck: 6 (plus to avoid capped by div)

Swimming: 3

Craft: magic batteries: 6

Enchant item: 7 ( dc -5)

+1 to hit

Superior quality 

40 focus

precious 

Knowledge: arcana 4

Focus Drain: 8

Knowledge architecture: 1

Beast Cant:1( from Patrick)

Rune decryption: 2

Use Magic Item:3

Demonology: 2

Revival Magic: 4

 

 

Party Skill:

Party Animals: 5(1xp)

Commune with Tree: 1(1xp)

 

Shortbow:

+5 1d6+3

x60 arrows in quiver

 

Magic masterwork +1 dmg Ornamental Cutlass:

+7 1d8+4

Magic d6: whenever I roll a nat 1 it becomes a 2

 

Superior Heavy Pick

+6 1d8+3

 

X1 Flash Bangs

Blind and deaf 1d6 rounds(15sec each)dc 12

X2 moon crystals:

12/50

49/50

40/40

40/40


Magic Battery 0/40  2quart of honey and a 2 carot diamond and x2 1 carot diamonds( worm soul, )

Quality: 3

Heart Battery: 0/250

Quality: 7

Dagger:

+6 1d4+3

15ft of rope

X1 cigar from governor to get meeting with him

X13 charged lightning  crystals

Fishing hooks

Engagement ring

Waxed official pardon

Grass bedroll

Coinpurse:

Money: cherry: 38067

Bag:

X1 coin can turn into fan blow 15mph

Gift bag

Headband of focus

+2 Avoid deflection ring

Ring of presjdhdhdb x2 a day rank

20yo whiskey

Box of Pistachio turtles

Magic Moon Vial:  1d6 regen

0/1

Music box acts as alarm clock.

-24 later it goes off

Party drugs

x1 torch

2 carot diamond

Grappling  hook

x2 Fishing lures

x2 weighter

X6 flying

X10 hooks

Small bag of dirt with warms

Enchanters  Bangles

X1 infinite turkey leg( doesnt fill you up)

x1 +1 Avoid shimmer oil

X1 how to Enchant book

X1 black book, history of Ranks( and other stuff?)

X1 Lesther bound fiction TOME(taught Revival magic)

x38 rations

X sack of flour

Canteen

x1 black cloak

x1 magic socks that smell of the tides

x1 dress

x1 extra outfits 

ID card

Kumo id

6 other random ids

3 lady 

- 2 stranded

- apprenticeship blacksmith 

 

Scipio the Tortoise

Harvey Wilkinson 4th Uber rich importer exporte

Abeline Wilkinson  rich heiress

Jay Crane property attorney at law

 

 

Stinky the Doggy.

Div 1 Int 3 gui 2 know 2

Str 4 perc 4 agi 3 con 4

Avoid 16

San 12

Foc 3

Vit 3/8

Init 7

Bite: 4

Track: 4

Trip: 4 

On hit do trip  attempt

Maul: 4 bonus on fallen enemy

Jump  2

Swim 2

Armor: 4

Dodge: 4


This topic was modified 11 months ago 19 times by Greenman
This topic was modified 10 months ago 15 times by Greenman
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This topic was modified 1 month ago 11 times by Greenman
This topic was modified 3 weeks ago 7 times by Greenman

   
Qira and Robbie reacted
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Samadhi
(@jaquin)
Member Admin
Joined: 2 years ago
Posts: 280
 

it has not made me keep approving someone the way it has with this post.  maybe cause its still just your first post and you are submitting edits?  thats the best guess i got, is it still keeps seeing you as "first poster" so maybe another response will kick the weirdness out.

 



   
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(@greenman)
Eminent Member Registered
Joined: 2 years ago
Posts: 26
Topic starter  

second post for stuff and work arounds of dumb rule



   
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Samadhi
(@jaquin)
Member Admin
Joined: 2 years ago
Posts: 280
 

haha yep that worked 😀



   
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(@greenman)
Eminent Member Registered
Joined: 2 years ago
Posts: 26
Topic starter  

Scipio



   
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Samadhi
(@jaquin)
Member Admin
Joined: 2 years ago
Posts: 280
 

poor guy.  clearly a "before" pic.  look at that smile.



   
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 Qira
(@qira)
Estimable Member Registered
Joined: 2 years ago
Posts: 82
 

Hey god, can me and Alex attune potion containers (mind you i can make some with alchemy 11 if they need to be a certain material/quality) to me so that i can then create a skill called resonance that vibrates the containers until they shatter and apply the potion to the person/people holding them. Id obviously use my alchemy 11 to make the potions absorbable as well. I was thinking alex could use her enchantment ability if that would work.

My idea is to load everyone up with buffing and healing potions and then in battle be able to "activate" the potions to increase our stats and heal when needed.



   
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(@greenman)
Eminent Member Registered
Joined: 2 years ago
Posts: 26
Topic starter  

I like this  idea



   
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Samadhi
(@jaquin)
Member Admin
Joined: 2 years ago
Posts: 280
 

Kumo final battle Avoid 25 😀



   
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(@greenman)
Eminent Member Registered
Joined: 2 years ago
Posts: 26
Topic starter  

@jaquin its 26 before spending the new xp  mwahahaha



   
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Samadhi
(@jaquin)
Member Admin
Joined: 2 years ago
Posts: 280
 

nice dude

now if only she could stab things lol 🙂



   
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